Abuse it. When allied with the other LL, issue difficult war coordination target through diplomacy to make your ally's army suicide itself. I usually choose the fighting buff and dragon guards since this makes your caravan super safe, and you caravan has to make to the destination first before making any money at all. Leave a portal for your legendary to go into the realm of chaos and claim demon prince souls. I recommend taking reroute to avoid fights if possible, but if you are willing to take the battle risk for faster payouts, you can choose the other option. Otherwise, replace them as soon as possible. Your army will soon take attrition damage in nearby regions and your settlements nearby will start experience huge public order, growth penalty. Look at the strength of the ogre army strength and your army's strength before deciding. The Cathay starts off with an Alchemist, who can cast Seering Doom; Which is one of the best starting damage abilities, unlike those weak debuffs and "direct damage" BS that don't seem to do anything, this ability will do real damage, perfect for enemies surrounding Zhao Ming. Tech, buildings, lords, heroes: all contribute to your overall balance. If you combine with lord skills and researches, the upkeep reduction can get above 80%. At Cathay Pacific, we use our expertise to offer you authentic travel experiences. While Crane Gunners are less mobile and more fragile, they deal more damage, so they are useful for sniping enemy lords and monsters. Sending out Caravans as Grand Cathay to specific locations for the first time can yield additional rewards in the form of unique magic items. Their weakness is a low ammo count and reduced utility late in a fight. I hope you find this helpful and It would also be an honor to have fellow. You don't have to expand out of Cathay. 5: Shoulders of Giants: Playing as Cathay, recruit a Terracotta Sentinel . Or if you want to just play defensive, after stabilizing Cathay and the Great Bastion, just defend settlements, catch souls, and win the campaign; Cathay can play super defensive and win that way. Celestial Dragon Crossbowmen: If you have more money than you know what to do with, it might be worth upgrading your Jade Warrior Crossbowmen to Celestial Dragons. Anyway, I am Grand Cathay, where you choose one . If you recently changed the direction, you will not be able to change to that compass direction due to cool-down. You can use this to your advantage ; teleport your lord back to your capital for defense, or teleport into enemy territory for offense. (Enter war with your military alliance when they attack; enter war with your defensive alliance when they get attacked. You don't have to change the compass direction every time it is available. At max rank, it provides 90% chaos waste attrition immunity and at rank 3 it provides 50% immunity. The Longma Riders have more armor and a higher charge bonus but lack the perfect vigor, magical damage, and high physical resistance of the Royal Pegasus Knight. of these in your army. There are currently 18 sets made up of a variety of ancillary combinations, including banners, and provide additional effects once all items belonging to a set are equipped by the same character. What I like to do is to have them do a few short runs initially (even if you don't get much money) mainly to level up the lord quickly. As Cathays basic infantry are much better at defending than attacking, a well-timed Jade Lancer charge can provide the burst damage needed to swing those engagements in your favor. For example, if you chose +6 Yang event option, replace a Yang lord with a Yin lord would keep harmony. Developer: Creative Assembly, Feral Interactive. Slow firing, short ranged, squishy, and with a limited firing arc requiring direct line of sight, Iron Hail Gunners require some micro to use effectively, but can be absolutely devastating in the right hands. Diving into the Grand Cathay campaign of Total War: Warhammer 3 means you should know what the best units are. This type of attack is heavily favored for your enemy; you are likely to suffer heavy losses or even lose the army entirely. Spread out extra agents/heroes across your settlements to close the rifts. Jade Lancers also certainly do not match up to Winged Lancers. When you get out of the quest battle, those unit will be full health, even though they may have suffered heavy losses mid-battle. -https://tinyurl.com/DameStreamBe a part of the Dame Offensive community on social media:- Join me on Discord: https://discord.gg/QHRgFTBm6V- Follow me on Reddit: https://www.reddit.com/user/DameOffensive- Find me on Twitter: https://twitter.com/DameOffensive-------------------------------------------------------------------------------------------------------------------------------------------------------------------------Grand Cathay Caravans: A Quick Guide To Money \u0026 Items #totalwar #warhammer3 Like I noted in my other comment, this is my first time seeing this item. it really motivates me to keep going! I guess it is more meant to send a large amount of money but at this point it just seems more of a hassle than it's worth. The Alchemist has access to the Lore of Metal; the Astromancer, Lore of Heavens. Make sure the other legendary lord has only one settlement and no standing army left. Even though Cathay is relatively safe after stabilizing the Great Bastion, and you can fight a one-front war down south, the chaos rifts can jeopardize the situation. So, it is worth having one (or 19?) Theses units include lords, heroes/agents, and some war engines (Sky Lantern, Wu Xin War Compass). They're slow-moving, but able to reposition to minimize friendly fire once battle lines are established. You gain massive bonuses faction-wide if harmony is achieved--balanced Yin and Yang. This unit is cheap and surprisingly sturdy. Warhammer III Immortal Empires becomes available today, which fans of the series have been waiting to check out. February 17, 2022. You should be able to win every even-numbered fights with little to no lost. Boxes can be risky with less defensive armies, since the missiles and artillery at the center have a lot less room to maneuver should the outer edges crumble. The other benefits increased melee stats, and survivability, are not that useful though. Especially since these units are typically placed behind the frontline. He wont melt immediately in melee against low-tier infantry, but is best kept behind your lines, using his tactician skills to buff your own troops. An anti-infantry powerhouse, able to decimate tightly packed troops. Nonetheless, since mobility is one of the main downsides of the Cathay roster, it can be useful to have one or two of these flying units in your army. Per update 1.1, the chaos protection building, Sky Lantern Lookout prevents chaos rift from spawning in its province. All rights reserved. Shot with a cursed bullet by the prince originally intent on rescuing him, the furry deity is now trapped Protect them from Calvary and flying units with spears/halberds. I've just started a campaign as Cathay and send the first caravan but it just seems to take up a lot of time with pointless battles for not that much of a reward. The units carry over on new runs. Watch my Cathay stream to see them in action: https://youtu.be/iGwN-1pOlYkSubscribe and hit the notification bell to make sure you don't miss videos like this! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. On very hard difficulty, this may be difficult since I found my hands pretty full just defending Cathay for the majority of the campaign, dealing with Bastion Attacks and Oracle of Tzeentch who kept sneaking past the mountain region travelling through impassable terrain into Cathay. You can position your flying cavalry, Great Longma Riders, over your ranged units to activate their hamony bonus, or postion your Sky Lantern over your melee units to activate theirs. Caravan units are fully controllable in battle. At various points you choose which direction the caravan will next take, with it progressing naturally across the map. Do not do any aggressive actions against a faction which you have a treaty(any treaty) with. They can be used for hammer and anvil tactics, just do not expect too much from them. Plus, on a high or ultra unit scale, you are better off using the Fire Rain Rocket. Grand Cathay's Caravans provide more than just money. The gates have some super beneficial special buildings. Dont worry too much. Unlike normal chariots the Pay Cart only inflicts D3 impact hits The Paychest from MATH 268 at University of Edinburgh Hey, guys here are the hidden items you could get for all the caravan destinations. That's why Grand Cathay's lords don't have quest items throughout the campaign. You can use flying units to help activate harmony bonus. Below, well look at Cathays two unique lores of magic. Celestial Dragon Guard: The Celestial Dragon Guard is the strongest infantry unit of Cathay, and it helps that they have shields. General rule of thumb: Stabilize Cathay and the Great Bastion first, then expand in one direction down south against the Ogres. Maintain harmony and defend the bastion with our Grand Cathay guide, Looking for a Total War: Warhammer 3 Grand Cathay Guide? normaly i always got the one with the empire captain but after removing all the items i got a fight. Caravans cannot be manually controlled on the campaign map, though they can be instructed to alter their course towards a new trade settlement while en route. Ogre Camps will always extort Caravans for Cargo or Units, regardless on the player's diplomatic relations with that Ogre faction. Hire mercenary to help your caravan is also an option to make your caravan army stronger. Closing a rift with an army will require you to fight a chaos army, which grows in strength depending on the number of times rifts have opened before. Great Bastion direction is a good choice when defending against Chaos siege. Once the Caravan returns to their capital city, it can be replenished and available to dispatch again. To avoid fighting large stacks of armies, follow the previous tip to keep the threat gauge in check. Fire Rain Rocket: Balthasar Gelt would be proud of this unit, as it is comparable to the Helstorm Rocket Battery from Warhammer 2. Each Cathay research gives you either 0, 1, or 3 Yin/Yang energy. Playing as Cathay, complete a Caravan's journey. (Aggressive actions include: raiding, attacking, trespassing, threatening in diplomacy, agent/hero actions), Do not betray your allies. During rift openings, a common threat bonus of about +10 is applied for confederation. June 2022. Valve Corporation. In Addition, some items can randomly be gained upon revisiting one of these important places in The Realm of Chaos campaign; likely because they are bound to cities that will only exist in Immortal Empires or are not yet implemented. Cathay also gets a common item (Astromancer's spyglass) that reduces allied reinforcement time by 40% factionwide, i got it on three characters so my allies always spawn instantly . This also means a high level caravan master that barely survives a run is kind of useless since they risk getting wiped out from attack. And what a world. This will take it through various regions, some of which may prove treacherous. To give an idea, if you plan to push south, your first corruption-related issue will be the Bone Road province, where Tzeentch's corruption will spread from the Wastes. For army composition, I suggest at least 5 melee infantry units with at least 2 spear/halberd units, one or two siege engines, one or two calvary units, a spell caster, and the rest just ranged crossbow units. An entire tribe of Ogres protecting a massive Great Caravan. Same suggestion as ogre feeding, fight if your army is stronger and have healthy status, otherwise give some cargo away. Changing directions help keeping the gauges up for multiple passive bonuses, but not all of the passive bonuses are very useful all the time. This stone giant is unbreakable, has magical attacks, high armor-piercing, and is still reasonably priced. Aim for each location once to get useful items. The further the settlements, the longer it takes, and the more rewards it gives. Leaving them in your frontline is a surefire way to get them focus-fired down or charged. I have not seen any downsides from accepting them, and you gain a hero unit in your caravan army, which is a great addition. They have a Ying battle harmony, so if you put them behind your frontline, you can trigger various passive bonuses. I also noticed the corruption effects seem to get worse on higher difficulty, at least for the rift corruptions from what I observed. Chaos agents, armies will start coming through these rift portals, wreaking havoc on nearby settlements. This is the Wu Xing Compass which supports the Grand Cathay empire with Winds of Magic. Fly in comfort and style when you enjoy in-flight entertainment, reclining seats in comfortable cabins, and excellent service. The Ivory Road is an campaign mechanic for Grand Cathay which boosts their economy. These settlements are easier to govern and hold than chaos land in the west. One Yin building and one Yang building built at the same time. >>420364350 Best kept out of the fray, but can be used to harass enemy archers on their flying Jade Longma mount. 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